Go East, Old Man

"The crew sets up the last Methane Densifyer."

 is the third mission on Earth. Both Leg Mutant and The Professor are required to enter this mission.

1. State of the Donation
Paths 1-2, node 1"Open your heart and your wallet, and donate one of them."

Before Agreeing to Help

 * It's Mutant Raoul again. What could he possibly want this time?
 * Hello again, friend. The Mutant Relief Fund desperately needs your help. A special reward might be in order if you do.


 * 1) Choice:
 * 2) Agree. (6)
 * 3) Disagree.  (6, end)
 * 4) Choice:
 * 5) Donate happily. (-400: 1 giga robot )
 * 6) Negotiate a better deal cheerfully. (Requires Lv17 : )
 * 7) Pass joyfully. (6, end)

After Agreeing to Help

 * You're approached once again by Mutant Raoul. He can't get enough of you.
 * The Lake Mutagenic Relief Fund is a sewer-wide effort to ease Hypno-related suffering. You look like you wanna donate.


 * 1) Choice:
 * 2) Yup. (6)
 * 3) Nope. (6, end)
 * 4) Choice:
 * 5) Take the deal. (-400: 1 giga robot )
 * 6) Steal a fingernail for Vyolet. (Requires L18 Burglar Bender: Raoul's nail clipping)
 * 7) Take the deal. (-400:  1 giga robot )
 * 8) Steer clear. (6)
 * 9) Leave the deal. (6)

2. No Shrinking Vyolet
Path 3, node 1"If you hadn't helped her the first time, she wouldn't be asking again."

Before Agreeing to Help

 * While exploring, you see Mutant Vyolet again. She's all over (the sewers).


 * 1) Choice:
 * 2) Engage her. (6)
 * 3) Ignore her. (6)
 * 4) Choice:
 * 5) Be helpful, even if you're not. (6,end)
 * 6) Which bit character was he again? (6)
 * 7) Choice:
 * 8) Uhh, okay. (6)
 * 9) Bail, bail, bail! (6)

After Agreeing to Help

 * Surprised to find Vyolet waiting for you again? Pay closer attention.
 * Took you long enough! Got what I asked for?


 * 1) Choice:
 * 2) Maybe. (6)
 * 3) Oh yeah, that "what!" (6, end)
 * 4) Oh no, that "what." (6, end)
 * 5) Nope. (6, end)
 * 6) Yup. (-Raoul's nail clipping : 3 giga science)

3. Cat-astrophic Loss
Path 4, node 1"If you hear a sudden noise, it's probably just the missing cat."
 * You see a reward poster for the Turanga family cat.


 * 1) Choice:
 * 2) Search a nearby alley. (76% chance: 2 giga career; fail -100)
 * 3) Question a nearby spinster. (Requires Lv18 : 2 giga career)
 * 4) Give a nearby shrug. (6, end)
 * 5) Choice:
 * 6) Nope, not falling for this.
 * 7) Smell for authenticity. (76% chance: 2 giga career)
 * 8) Fearlessly follow the trail. (Requires Lv18 : 4 giga career + 250, end)
 * 9) Choice:
 * 10) Dive for it. (76% chance: 2 mega delivery)
 * 11) Lay a trap for it.

4. Sewer Rat in a Maze
All paths, last node"Don't bother leaving a trail of breadcrumbs. You're not coming back."
 * The Professor needs to set up a Methane Densifyer. Don't ask why.
 * You approach a maze of sewer tunnels. They're dim, like anyone who'd choose to enter them.


 * 1) Take the straight and narrow path. (6)
 * 2) You lean left. (6)
 * 3) This graffiti won't lead you astray. (6, end → 18)
 * 4) Slide down the ladder. Wheee! (6, end → 18)
 * 5) You turn out all right. (2 giga career )
 * 6) This graffiti won't lead you astray. (6, end →  12 + 2 giga career )
 * 7) Use your tunnel vision. (2 giga career, end → 6 + 4 giga career )
 * 8) Crawl through a side tunnel. (6)
 * 9) Mind the right gap. (2 giga career)
 * 10) This graffiti won't lead you astray. (6, end → 12 + 2 giga career )
 * 11) Use your tunnel vision. (2 giga career, end → 6 + 4 giga career )
 * 12) Keep crawling forward. (6)
 * 13) Doggy paddle down a tunnel. (2 giga career )
 * 14) This graffiti won't lead you astray. (6, end → 18 + 2 giga career )
 * 15) Use your tunnel vision. (2 giga career, end → 12 + 4 giga career )
 * 16) Wade across the shallow end. (-20, end → -8)
 * 17) Climb the antisocial ladder.
 * 18) Pry it up and crawl under. (go back to 2.2)
 * 19) Take the easy other way out. (6, end → 24)
 * 20) Take what's left. (6)
 * 21) Pry it up and crawl under.
 * 22) Doggy paddle down a tunnel. (2 giga career )
 * 23) This graffiti won't lead you astray. (6, end → 18 + 2 giga career )
 * 24) Use your tunnel vision. (2 giga career, end → 12 + 4 giga career )
 * 25) Wade across the shallow end. (-20, end → -2)
 * 26) Climb the antisocial ladder. (6, go back to 2.3.1).
 * 27) Take the easy other way out. (6, end → 18)

Story
Combat at node 1 begins.

Space Interaction begins.

Combat at end of the mission begins.